SIP 098: Create Challenges and Games for Swimming Lessons

How to come up with a game or a challenge.

- Think of a core skill.
- Put a roadblock into teaching that skill or performing it well
    ○ Examples
- Evaluate whether it is fun
    ○ Achievable
    ○ Simple
    ○ Too difficulty
    ○ Teaching the wrong skill
    ○ Relevant enough to the original skill


- Think of a core skill, but in more broad terms like:
    ○ Streamlines
    ○ Gliding
    ○ Movement
    ○ Buoyancy
    ○ Pushing on water
- Create rules and goals
- Goals are objectives: what the people do, ideally doing the skill you want them to work on, or a target by which the swimmers must do the skill you want to work on to succeed.
- Rules are the roadblocks, or the conditions that lead to struggle and learning
- Evaluate whether or not they're fun. 

Better swimming.
Join for FREE tools.

Download a free preview of our Premium Lesson Plans & unique SwimSheets.

Stay on our newsletter to enjoy more benefits like further free downloads, guides, and tools to make your swimming program better, easier, and more FUN!

Leave a Reply

This site uses Akismet to reduce spam. Learn how your comment data is processed.

Discover more from Swimming Ideas

Subscribe now to keep reading and get access to the full archive.

Continue Reading